Retrohacked Posted May 12, 2022 Share Posted May 12, 2022 Finalizer - Super Transformation, Iron Horse, Jackal:-Add LUTs to simulate the non-linear analog output from the PCBs' weighted resistor DACs-Revise 005885 tilemap logic based on decap of the more advanced 007121 by Furrtek-Rework 005885 video timers-Fix long-standing issue causing sprites to render one frame earlier than normal (hardware uses a framebuffer, implementation uses an intermediary cache between sprite RAM and sprite logic plus line-buffering to achieve the same behavior with significantly less BRAM usage)-Downmix the audio output to mono for bootleg Jackal ROM sets (such PCBs lack native stereo outputs)-Improve accuracy of video rendering oddities present on bootleg Jackal PCBs-Update JT03 and JT51 to the latest version for Iron Horse and Jackal, respectively-Slight tweak to 60Hz-normalized timings-Update framework View the full article Link to comment Share on other sites More sharing options...
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