Retrohacked Posted April 13, 2022 Share Posted April 13, 2022 Features Translations Added support for Ukraine πΊπ¦ Added Greek localization Added Japanese translation Added Swedish translation Fix some items causing crashes for Spanish and French translations Improve Bulgarian localization Improve Chinese (Simplified) localization Improve Croatian localization Improve Czech localization Improve French localization Improve German localization Improve Italian localization Improve Korean localization Improve Portuguese localization Improve Romanian localization Improve Russian localization (optional dub by Stream) Improve Spanish localization Gameplay Added a stash at Gillian's house Remove missile limit Added settings menu Added xp share indicator to monster health bar Added option to see exact health/mana Platforms Added support for iOS Added support for Nintendo 2DS Added support for PlayStation 4 Added support for Xbox One/Series Discord Rich Presence Android: Auto Backup Android: Added game data import shortcut Windows: Auto detect language Windows: Prefer Direct3D 11 for upscaling Graphics / Audio Always draw hotkeys on spell list Do not stop music when navigating in the main menu Don't hide automap when opening help screen Don't restart music if the same track is played Match unique monster's missiles color to their owner's Show game Difficulty in Automap Use unique unused graphics for Long War Bow Display numeric max resists on character panel Add additional emojis Mute videos when minimized MP3 support Remove stippled transparency option Multiplayer Improve how public games are displayed Revamped chat Added a chat log Enable dungeon messages OpenDingux Lepus: Enable ZeroTier Controls A large number of actions can now be mapped to custom keys Increase spell hotkeys from 4 to 12 Quick cast option Added support for touch controls on all devices Prevent spells from targeting other players in friendly mode Slightly more responsive player control Add support for multiple lines in quick messages Make main menu react to mouse up instead of mouse down Android: Auto hide touch UI when not in use mouse: Support for extra buttons gamepad: Hold button to repeat action gamepad: Make scrolls usable from the inventory gamepad: Graphical circle menus touch: Spend stat points when clicking the buttons touch: Disable stand button when in town touch: Enable navigating the spell book 3DS: Add support for the C-stick Stability / Performance / System Embed assets Fine grain control of startup splashes Load custom assets from save folder instead of last known MPQ folder Reduce default debug output Reduce memory consumption during movies Support compressed MPQs Bugfixes Gameplay Ring of Engagement having too high armor penetration in Hellfire Platforms Android: Remove broken quit menu Vita/Switch/3DS: Fix support for voice packs Graphics / Audio Correct Diablo's HP (in non-Hellfire games) Correct the number of items sold by Adria (in non-Hellfire games) Berserked monsters not fighting each other Colored border showing around hardware cursor Durability overflow not behaving as expected Hero flickering briefly when dying from a barrel Only use Hardware Cursor if supported Various text rendering improvements Windows: Restore default audio driver (WASAPI) Windows: Fix window scaling Multiplayer Correct network error messages Improve handling of high latency Multiplayer being paused after minimizing during loading Controls Fix some joysticks not working Item highlighting getting stuck when walking on top of items Missing OK button on error screens Targeting entrances below the original panel height macOS: Mouse confined to a portion of the screen gamepad: Minor improvement to UI navigation Stability / Performance / System Fix multiple crashes Improve multiplayer stability Bugfixes for original Diablo bugs Gameplay Add gold to inventory in a consistent manner Correct cow collision box Final Dungeon Message not playing Knockback being able to push monsters on top of each other Lightning Arrow extra damage not always being applied Mana Shield effectiveness not improving with spell level Minor rounding error in monster damage Negative stats incorrectly preventing use of items Shrines incorrectly lowering Life/Mana below the minimum Some empty tiles in hell blocking movement and missiles Some levels changing layout after loading Some monsters were placed on top of doors Graphics / Audio Align various game texts Center panel text when holding red items Correct death animation when wearing armor Missing torches near traps Multiplayer Fix multiple dsync issues Auric amulet affecting all players Stability / Performance / System Various stability issues Various item corruption issues Various typos Game freezing if low level hero interacts with the slain hero Support systems with no GPU Bugfixes for original Hellfire bugs Gameplay Mana Shield effectiveness decreasing with spell level Torchant and Hellbat damage range being ignored Monsters dying multiple times from Reflect + Thorn Monk's staff did not take damage when blocking Graphics / Audio Blocked arrows always rotate south Multiplayer Main quest items disappearing Cow quest getting stuck View the full article Link to comment Share on other sites More sharing options...
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