Retrohacked Posted August 1, 2019 Share Posted August 1, 2019 Changelog Emuiibo has been fully rewritten, what involves several changes: Amiibo moves should be faster now since on previous versions the amiibo dir would be re-scanned (thus iterated over every amiibo) each time user moved to the next amiibo. Amiibo structure and filesystem layout have changed to a WAY more proper one. (see below) New amiibo structure - dumps no longer required! The only relevant part of an amiibo is its unique ID (the rest can be emulated), thus having online databases of this IDs, dumps are useless, but still supported ;) Amiibos go now inside /emuiibo/amiibo/ for a better directory layout. Don't worry about backwards compatibility. (see below) Amiibos can be placed inside /emuiibo/amiibo// to be only used in that specific game. Amiibos outside those directories will be used on any game. Backwards compatibility for any kind of amiibo, considering that 3 types exist: single dumps, 0.2.x format and the new 0.3+ format Say hello to a new tool to create virtual amiibos easily - emuGUIibo! Made using Windows Forms, so should be supported by Mono Accesses a full amiibo list from an online API, so the user just has to select an amiibo and customize it! Amiibos are generated on the user-specified directory. If a drive with /emuiibo directory is detected, emuGUIibo will assume it's a console's SD card and default (but not force) that path. (Probably developer only) nfp:emu service changes: Commands were renamed and reordered, so make sure you update your implementation. Added new command to get emuiibo version by 3 integers (major.minor.micro) View the full article Link to comment Share on other sites More sharing options...
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