Retrohacked Posted November 22, 2022 Share Posted November 22, 2022 Changes: Megatron HDR versions Added Megatron Updated to V4.3 Multiple Categories available ADV ADV-SCREEN-ONLY STD STD-SCREEN-ONLY Fixed GLCore viewport size cache issue Guest Advanced (GDV) Updated to crt-guest-advanced-2022-11-14-release1 Interlace mode -1 option added which turns on No Scanlines for both GDV and GDV-NTSC Added Noise Multiplier at 4K (Will double at 8K if not 1) Image Fill Mode parameter changed to be simpler It now has 3 options 0 - KEEP TEXURE ASPECT 1 - SPLIT 2 - STRETCH Scanline Direction Fixed, was giving the wrong direction compared to the parameters Core Sampling Multipliers now go to 0 which is Auto Auto means that the sampling multiplier will match the upscale in the shader chain The scanline direction multiplier is now set to 0 by default Improved Glass so it doesn't get create banding as much SMOOTH-ADV & SUPER-XBR now have Mask size set to 0 so they will scale 2X at 4K SMOOTH-ADV has the Opposite Direction Multiplier set to 1, this avoids artifacts in a number of different places Added [ MEGA BEZEL DEV SHOW PASS] to show the results of passes throughout the shader chain View the full article Link to comment Share on other sites More sharing options...
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