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Switch - Emuiibo 0.3 - Bye bye, dumps!


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  • Emuiibo has been fully rewritten, what involves several changes:

    • Amiibo moves should be faster now since on previous versions the amiibo dir would be re-scanned (thus iterated over every amiibo) each time user moved to the next amiibo.

    • Amiibo structure and filesystem layout have changed to a WAY more proper one. (see below)

  • New amiibo structure - dumps no longer required!

    • The only relevant part of an amiibo is its unique ID (the rest can be emulated), thus having online databases of this IDs, dumps are useless, but still supported ;)

    • Amiibos go now inside /emuiibo/amiibo/ for a better directory layout. Don't worry about backwards compatibility. (see below)

    • Amiibos can be placed inside /emuiibo/amiibo// to be only used in that specific game. Amiibos outside those directories will be used on any game.

    • Backwards compatibility for any kind of amiibo, considering that 3 types exist: single dumps, 0.2.x format and the new 0.3+ format

  • Say hello to a new tool to create virtual amiibos easily - emuGUIibo!

    • Made using Windows Forms, so should be supported by Mono

    • Accesses a full amiibo list from an online API, so the user just has to select an amiibo and customize it!

    • Amiibos are generated on the user-specified directory. If a drive with /emuiibo directory is detected, emuGUIibo will assume it's a console's SD card and default (but not force) that path.

  • (Probably developer only) nfp:emu service changes:

    • Commands were renamed and reordered, so make sure you update your implementation.

    • Added new command to get emuiibo version by 3 integers (major.minor.micro)

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