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  1. Yesterday
  2. A quick release to fix a issue with audio playback. Here is the short changelog: [0.8.1] Fixed Audio File playback crash fixed Fixed a typo error in popups View the full article
  3. Last week
  4. Improve the speed of the next query under specific conditions in the Query window. When consecutive sections are all too small (e.g., 64K), the original program's optimization with MinResultAccessFactor would actually slow down the scanning speed. Now, a set of MinResultAccessFactorThreshold options has been added to address this issue. MinResultAccessFactorThreshold Set a value for the section size (in bytes). The MinResultAccessFactor option will only take effect when the section size is greater than this value. Default size is 1048576(1MB). Fixed the issue that the Refresh function was not working in the Query window caused by the previous update. View the full article
  5. NXMP 0.8.0 Changelog: Added ISO DVD VIDEO Support (both DVD and HD-DVD) (it will play the longest track as default) GUI Updated (Now show file date on FS that support it) Audren Audio Output (SDL still the default if not changed in settings) Media Probe (for Playlist duration parsing and in future for other cool things) Mini Player (while browsing NXMP contents) Battery % and Clock HH::MM on Menu Context Menu (For File Browsing and Playlist Menu) Sorting Files (Name,Date,Size) User extension list in config file (you can filter the file extensions you want) Disabled start if in applet mode (We need full RAM Access) Button description at the bottom of the screen for relevant functions Changes Config file for Network section changed (see README.md for details) Updated SQLite from 3.7.3 to 3.43.1 Fixed VP9 HW Decoder Fix MPEG2 Video now default to HW Decoding Layout on dock mode Small fixes in code Knonw Issues Tons of changes can lead to tons of bugs... I know code is a mess but works (i am slowly trying to make it better) Release Info Since the ini parser changed is recommended to start with a fresh ini The network share syntax changed see README View the full article
  6. Added Add Plugins updater Backup Local Plugins Improve local cheats & patches updater Local update (Cheats, Patches, Plugins) scans files in 8 possible mounted USB partitions and HDD Adjust Circle/Cross button assignment based on console settings Download App update .pkg to usb0 if available Changed Changed backup paths to: /mnt/usb0/backups/(name) /data/GoldHEN/backup/name/ Misc Update Open Orbis SDK version Includes latest official cheat+patch+plugin pack (2023-09-21) View the full article
  7. Added support for "SCAN for Hidden Sections" in the Query window. When executed, it will scan all Hidden Sections and verify the actual start and end addresses of sections in the PS4's memory that contain data. This scan will take a significant amount of time, at least one hour or more. The relevant execution steps are as follows: Enable the "SectionViewDetectHiddenSection" and "WriteHiddenSectionConf" options in the Options window. Open the Query window and wait for the Hidden Sections conf file to be generated. Verify if the "path to PS4CheaterNeo\sections\[GAME_ID].conf" file exists. Once the conf file is confirmed to exist, select the "SCAN for Hidden Sections" scan type and begin the scan, which will take at least one hour. After completing the scan, you can check if there have been any changes in the conf file's contents. When opening a new Query window, it will automatically load the corresponding game ID's conf file and display Hidden Section addresses and whether they should be shown, based on the configuration. The conf file format is "SID, Start, End, Valid, Prot, Name" with each line recording a local Hidden Section. When "Valid" is false, it means that this section has no data. WriteHiddenSectionConf: Determine whether to enable writing detected hidden section configurations to the "path to PS4CheaterNeo\sections\[GAME_ID].conf" path. This option must be enabled when using the "SCAN for Hidden Sections" query window scan type. Note: Enabling this option will result in longer startup times for the Query window as it queries [GAME_ID] information every time the program starts. Default disabled. View the full article
  8. ao486: - Adjustment in HV-integer scaling (Adam Strzelecki). - Reworked mixer. Can control separately CD, MIDI (Adlib and MT32), speaker and master volume of the core. Both SB16 and SBPro mixers are implemented. View the full article
  9. Distribution repo: - Improved download_distribution.py utility to also work with branches and subpaths. - Added “mister_firmware” as filter term for matching just the MiSTer firmware file. - Fixed a bug on db_operator.py that caused the utility to not handle uppercase file hashes correctly. - Added a way to easily add extra single files to the distribution under the “user-content-file” category. - Moved Genesis Cheats to MegaDrive folder. Adding SMS cheats to the MegaDrive folder too. View the full article
  10. Downloader: - Version 1.8 released. - Introduced a free space check before installing files. The minimum free space can be adjusted at your own risk using the minimum_system_free_space_mb and minimum_external_free_space_mb options in downloader.ini. More information is available in the README file. - Added the capability to back up and restore system files during Linux updates (wizzo). Files included so far: /etc/hostname, /etc/hosts, /etc/network/interfaces, /etc/resolv.conf, /etc/dhcpcd.conf, /etc/fstab - Introduced a new test bench to realistically measure system performance during development. - Deprecated the base_path option. While it is still used internally, it has been removed from the README and is no longer intended for user customization. - Implemented file system caching that improves the speed of short runs (runs with no updates) by around 3x when the system has been recently initialized. - Databases are now processed in parallel during file installations, increasing overall speed. This results in a 5-15% speed improvement with stable Ethernet connections, and I've measured up to a 50% speed improvement on less reliable Wi-Fi connections. - Introduced a job system to manage concurrency. Currently, it is used for fetching, installing, and validating files. - Reworked the build script to reduce the bundle size, slightly speeding up the time the launcher takes to download it during each Downloader run. - Local storage is now saved without compression, saving around a second in all runs but using slightly more system space (typically less than 5 MB). - Improved handling of file and folder creation errors. - Fixed a bug affecting non-Keep-Alive connections. - Fixed a bug that occurred when trying to hash a corrupted file. - Fixed a bug affecting the download filters feature under certain conditions. - Reimplemented the debug script in Python, adding additional options and features. This is useful primarily for development. - Various other fixes and improvements. View the full article
  11. No content.View the full article
  12. Download from my website: https://betterwayelectronics.com.au/downloads/BwE_PS4_NOR_Validator.rar Archive Password: BwE View the full article
  13. Improvements to stability and usability: Further improvements to overall stability and other minor adjustments have been made to enhance the user experience. View the full article
  14. Improvements to stability and usability: Further improvements to overall stability and other minor adjustments have been made to enhance the user experience. View the full article
  15. Improvements to stability and usability: Further improvements to overall stability and other minor adjustments have been made to enhance the user experience. View the full article
  16. Earlier
  17. Fixed: issue with compress context menu View the full article
  18. version 1.6.0 of MultiServer. Uploaded on Google Drive due to much bigger size. https://drive.google.com/file/d/1hAZhuDEkBmEjooHGr_nGsjhdxqDwDvvl/view?usp=sharing View the full article
  19. Added support for "Jump to Address" in the HexEditor's context menu. Enter an address, and it will automatically navigate to that location. Added support for "Jump to Offset" in the HexEditor's context menu. Enter an offset value from the current address, and it will navigate to the address relative to the current position. Negative offsets are also accepted. /avan06/PS4CheaterNeo/raw/0.9.9.9-beta/assets/hexeditor_contextMenu.webp /avan06/PS4CheaterNeo/raw/0.9.9.9-beta/assets/hexeditor_jumpAddress.webp /avan06/PS4CheaterNeo/raw/0.9.9.9-beta/assets/hexeditor_jumpOffset.webp Added support for setting the starting address of HiddenSection as the end address of the previous section. avoiding starting addresses that do not end with an integer 0. You can enable/disable this by setting the HiddenSectionStartAtPreviousEnd option, which is enabled by default. /avan06/PS4CheaterNeo/raw/0.9.9.9-beta/assets/query_DetectHiddenSection.webp HiddenSectionStartAtPreviousEnd Determine whether to enable the starting address of the Hidden Section to be the end address of the previous section. If not enabled, the starting address will be the end address of the previous section plus 1. Default enable. View the full article
  20. Added a Section switching ComboBox at the top right of the Hex Editor, allowing for quick Section switching. #26 /avan06/PS4CheaterNeo/raw/0.9.9.8-beta/assets/hexeditor_sectionSwitching1.webp /avan06/PS4CheaterNeo/raw/0.9.9.8-beta/assets/hexeditor_sectionSwitching2.webp PointerListView has been changed to VirtualMode, improving processing speed. PointerFinder now supports stable sorting, maintaining the relative order of the previous sorting during sorting. Improved the execution efficiency of 'Select All' in ResultView within the Query window. #33 Changed the format of the LastHiddenSectionLengthHex option from int to ulong, so now this option is not limited by the int32 upper limit, and when initializing the last hidden section, it will be automatically processed in segments according to the buffer length (128MB). #27 Previously, when detecting hidden sections, there was no segmentation processing for each section. Now, each detected hidden section is segmented according to the buffer length (128M), following the standard section processing method. This helps reduce memory usage during Query scanning. /avan06/PS4CheaterNeo/raw/0.9.9.8-beta/assets/query_DetectHiddenSection.webp Added support for "Check that contains Hidden", "Uncheck that contains Hidden" in the right-click menu of the SectionView in the Query window. /avan06/PS4CheaterNeo/raw/0.9.9.8-beta/assets/query_SectionViewMenu.webp View the full article
  21. MegaDrive: - Implement EEPROM saves - Add SF-001/002/004, Realtec mappers. - Support for some ROMs with special checks. - Fix save LED activity. - Adjust PSG level and filtering. - Updates from Nuked team. - Other fixes and tweaks. View the full article
  22. Main: - input: update to support more input devices (Martin Donlon, Javier Rodas). - input: Make key/Button remap permanent. - input: improved dialogs. - MGL: support for absolute paths (must be started from / ). - Fix some IDE emulation problems (zakk4223). - N64 loading improvements (Marcoen Hirschberg). - Improved handling of boot.rom and persistent file loading. - Some other fixes and tweaks. View the full article
  23. Fixed: extra window showing Fixed: console naming, thanks to definitelyherb View the full article
  24. Fixed: logo eyes not correctly rendered View the full article
  25. Added support for automatically detecting hidden sections. When the "SectionViewDetectHiddenSection" option is enabled, SectionView will automatically force the display of sections that are hidden due to undefined addresses by the system. This feature is currently experimental. Automatically detecting hidden sections is done by arranging the existing sections from the smallest Start address to the largest. If the memory addresses of two sections are not contiguous, a new section is automatically added to fill the addresses that are undefined by the system. This detection process is executed when the SectionViewDetectHiddenSection option is enabled in the settings. /avan06/PS4CheaterNeo/raw/0.9.9.7-beta/assets/query_DetectHiddenSection.webp Added SectionViewDetectHiddenSection, LastHiddenSectionLengthHex, and QuerySectionViewHiddenForeColor options in the Option window. SectionViewDetectHiddenSection: Determine whether to enable automatic detection of hidden sections. This is currently an experimental feature. Default disabled. LastHiddenSectionLengthHex: Specify the Hex length of the last hidden section. This only takes effect when SectionViewDetectHiddenSection is enabled. Default value is 0x40000000. QuerySectionViewHiddenForeColor: Determine the Query SectionView Hidden foreground color. View the full article
  26. CheatGridView has been changed to VirtualMode, improving processing speed. Fixed an issue that occurred when searching in the Query window and then refreshing, which caused abnormal behavior. Added the CheatGridViewGroupByEnabled option, which allows you to enable or disable the grouping feature in CheatGridView. Determines whether to enable the GroupByEnabled feature in CheatGridView. When enabled, Cheat items will be grouped. If you have a large number of Cheat items, you may consider disabling this feature to speed up Cheat loading. After setting this, you need to restart the program for it to take effect. Default enabled. View the full article
  27. Changelog: Improve queue cancelling Remember to join the WiiUDownloader’s Discord Server Want to support WiiUDownloader’s development? Donate via ko-fi here View the full article
  28. Fixed the issue with the SectionView in the Query window not correctly obtaining all selected items when multiple items are selected. Added support for not skipping byte 0 values when the Compare Type is UnknownInitial in the Query window. This feature needs to be enabled in the Option window under the Query's UnknownInitialScanDoNotSkip0 option. Added support for automatically removing non-Hex characters from input Hex text. When you select HexView from the ToolStrip in the main window, this prevents the program from encountering Hex conversion errors. #31 Added support for inputting multiple prot values in the 'Check/Uncheck that has prot' function in SectionView. The program will now automatically detect delimiter symbols, including ',', '-', ';', '|', and spaces. #29 /avan06/PS4CheaterNeo/raw/0.9.9.5-beta/assets/query_SectionViewMenu.webp View the full article
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